

With the weapon controller you just made.
#STARMADE SALVAGE CANNON UPGRADE#
Or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.Īfterwards you can link it to another weapon by connecting the weapon controller you want to upgrade Any salvage cannons placed while the computer is selected will be controlled by. You can slave weapons to a few of the support tools and a few of the. Slaving damage pulse increase damage at the cost of rate of fire. Slaving damage beam increases range, not sure if there is a negative. Slaving a Missile creates shotgun effect at the cost of damage per projectile. To connect the salvage cannons to the salvage computer, select the computer by pressing C (default) while aiming at the computer. Slaving a Cannon increase rate of fire at the cost of damage. To link your Controller to its Modules, press C on the Controller, then X on the individual modules, Template:Underlinked The Salvage Computer is a computer that is required for operating Salvage Weapons which mine solid blocks and add them to your inventory in exchange for power. Posted about my SAB listing a few weeks ago about not showing up in search only when you entered the exact name.

This controller can be connected to other weaponsĪnd systems (cannon, beam, damage pulse, missile) Once placed, you can select/deselect it with C, and link Salvage Modules using V while it is selected and you are looking at a Salvage Module. Its at 100 (equal parts salvage and cannon), and the cooldown is still the same (if not, its not noticeable). It is capable of controlling any amount of Salvage Modules, although using multiple groups leads to escalating power costs. Ive made a salvage ship thats combined with cannons. "The Salvage Computer is required for creating functioning Salvage/Mining systems.
